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 Designing over Google Earth photogrametry of a shoot location in Melbourne, Australia. Using Gravity Sketch to draw modifications to city and then bring it to life with Unreal Engine.
 Designing over Google Earth photogrametry of a shoot location in Melbourne, Australia. Using Gravity Sketch to draw modifications to city and then bring it to life with Unreal Engine.
2040 / Film / City 360 VR Design
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